Only convinced by sound and simultaneous moving images? Then watch this tutorial video of SMAK generating ambient occlusion maps!
Features
- Load and preview your models in 3D and UV space.
- Explore the scene with the built-in scene tree.
- Render great-looking normal maps using a high-res model and/or from a texture.
- Render great-looking ambient occlusion maps up to 2048x2048 in less than a minute.
- Generate "color bleed" lighting maps.
- Use "Ground occlusion" to easily simulate the effects of the ground.
- Parallelized raytracer is super fast, utilizing multicore processors.
- Simple and slick user interface, easy to use.
- Enough awesome to kill a small animal.
Seriously, check out these screenshots:








